Damage Calculator
Calculate attack damage with type effectiveness, STAB, critical hits, and weather modifiers.
Basic Stats
Lookup uses this level, 31 IVs, 0 EVs and a neutral nature. Loaded stats follow level and category; edit a stat to enter your own values.
1-100
Current HP to test for a knockout
Modifiers
Damage Output
33.8
Average Damage
31
Min (85%)
37
Max (100%)
vs 200 HP15.5–18.5%
Cannot KO in one hit with these settings
Based on 16 equally likely damage rolls. Accuracy, healing, held items, abilities and survival effects are not included.
View all 16 damage rolls
- 85% roll31
- 86% roll31
- 87% roll32
- 88% roll32
- 89% roll32
- 90% roll33
- 91% roll33
- 92% roll34
- 93% roll34
- 94% roll34
- 95% roll35
- 96% roll35
- 97% roll35
- 98% roll36
- 99% roll36
- 100% roll37
Damage Formula:
((2×Lv/5+2) × Power × Atk/Def / 50 + 2) × Modifiers × Random(0.85-1.0)This uses the practice simulator’s integer damage order. Enter effective Attack and Defense after stat changes; ability, item, terrain and defensive weather effects require separate adjustments.
Active Modifiers
No modifiers active

