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Damage Calculator

Calculate attack damage with type effectiveness, STAB, critical hits, and weather modifiers.

Basic Stats

Lookup uses this level, 31 IVs, 0 EVs and a neutral nature. Loaded stats follow level and category; edit a stat to enter your own values.

1-100

Current HP to test for a knockout

Modifiers

Damage Output

33.8
Average Damage
31
Min (85%)
37
Max (100%)
vs 200 HP15.5–18.5%

Cannot KO in one hit with these settings

Based on 16 equally likely damage rolls. Accuracy, healing, held items, abilities and survival effects are not included.

View all 16 damage rolls
  1. 85% roll31
  2. 86% roll31
  3. 87% roll32
  4. 88% roll32
  5. 89% roll32
  6. 90% roll33
  7. 91% roll33
  8. 92% roll34
  9. 93% roll34
  10. 94% roll34
  11. 95% roll35
  12. 96% roll35
  13. 97% roll35
  14. 98% roll36
  15. 99% roll36
  16. 100% roll37

Damage Formula:

((2×Lv/5+2) × Power × Atk/Def / 50 + 2) × Modifiers × Random(0.85-1.0)

This uses the practice simulator’s integer damage order. Enter effective Attack and Defense after stat changes; ability, item, terrain and defensive weather effects require separate adjustments.

Active Modifiers

No modifiers active